Find the quadratic and cubic Bezier curve for the given points
qbezier(x, y, t)
cbezier(x, y, t)| x | a vector of x values |
|---|---|
| y | a vector of y values |
| t | a vector of t values for which the curve will be computed |
a list composed of an x-vector and a y-vector
qbezier finds the quadratic Bezier curve for the
given three points and cbezier finds the cubic Bezier curve
for the given four points. The curve will be computed at all values
in the vector t and a list of x and y values returned.
Other interp:
bilinear(),
cubicspline(),
linterp(),
nn(),
polyinterp(),
pwiselinterp()